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NEVERWINTER NIGHTS ENHANCED EDITION MAX LEVEL CAP FULL
From the cramped and crowed quarters of the Cloak and Apprentice Rooms, our party descended a long, spiral staircase to a glowing Alchemy Lab and then deeper still into the craggy Caves, full of wildlife and bright crystals, before reaching the central Ritual Chamber. And let me tell you, the of diversity in the visual environments throughout this single Cloak Tower dungeon was absolutely astounding. The dungeon in question was The Cloak Tower and we were all bumped up to character level 16 in order to access it and given an AI-controlled companion called a Man at Arms, who looks like this headstrong little golem dude. One of the coolest visual features I found of the Protector’s Enclave was a floating castle in the sky, detached from the rest of the enclave and I’m crossing my fingers so hard that I’ll be able to travel there at some point in the game.Īs part of the special VIP package, fellow Den of Geek gamer Bobby Bernstein and I had the incredible opportunity to battle through a mind level dungeon alongside a Neverwinter developer. This is the first place in the game where the immense graphical prowess and breadth of Neverwinter’s world are fully felt, right down to the tiny details like chips in the cobblestone walkways. And believe me when I tell you: the Protector’s Enclave is MASSIVE. If you make it through alive, you’ll wind up in the Protector’s Enclave which is like the hub world of Neverwinter, where you can meet up with your friends before quests at the Hall of Justice or shop for items and other perks to make your dungeon crawling go a little bit smoother.
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Here you’ll learn the basics of combat, from attacking, to blocking and performing your special attacks like a fierce lightning blast or a powerful forward shield thrust. The introductory mission of the beta has players traverse a rickety bridge into town, where they’re met by a very large and very intimidating harbinger. The game’s menu can be a little confusing at first and it took me a little while of just stumbling through the world and pressing random buttons on my keyboard to figure out where everything was but once you get a strong feeling for the menu interface, moving around the world becomes a breeze and everything fits right in its place. When your team happens upon a rare piece of loot in a dungeon, each party member who wants in on the goods has the option to “roll” for it or pass, with the highest roll being awarded the coveted treasure. Ability Scores function much like the classic pen and paper game, where players will roll and reroll their abilities to determine their character’s weaknesses and strength attributes. You’ll see hints of the old order seep through at every turn, such as signature D&D races like Human, Half-Elf, Elf and Dwarf. What’s great about Neverwinter is that even though the game is brimming with fast paced, fluid action, Cryptic Studios made sure to stay faithful to the historic role playing world that classic Dungeons and Dragons fans know and love. But to me, the coolest part of the character creation process is how everyone has the option to write their own character biography, to be displayed right on their character sheet! Once a player reaches level 7, they’ll be able to invoke the Gods and prey to their chosen Deity to receive special rewards like buffs and other riches. In addition to facial features and preset body types, you’ll also get some really unique customization options like choosing a warrior’s homeland origins, and their specific Deity Affiliation. The Neverwinter beta features three of the five character classes that will appear in the game’s final build, including the stealthy Trickster Rogue, the Devoted Cleric and my character, the courageous and melee-focused Guardian Fighter. Unlike traditional MMORPGs, Neverwinter features a much more story-driven experience that’s likened to narrative adventures in the vein of Dragon Age or The Elder Scrolls: Oblivion, but with the ease of linking up with players online to make for a truly unique and captivating gaming affair. We here at Den of Geek were lucky enough to take part in the special closed beta event over the past weekend, explore the breathtaking city of Neverwinter and stumble upon all of its secrets for ourselves. Based on The Forgotten Realms setting of the Dungeons and Dragon universe, the hugely anticipated Neverwinter action MMORPG by Cryptic Studios gave gamers their first inside peek at the exciting project last week, before the game is released to the masses sometime in early 2013.